<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Pipeline on HW Animation Tech</title><link>https://hwanimation.tech/tags/pipeline/</link><description>Recent content in Pipeline on HW Animation Tech</description><generator>Hugo</generator><language>en-SE</language><lastBuildDate>Fri, 01 Sep 2023 00:00:00 +0000</lastBuildDate><atom:link href="https://hwanimation.tech/tags/pipeline/index.xml" rel="self" type="application/rss+xml"/><item><title>The Division: Heartland</title><link>https://hwanimation.tech/projects/heartland/</link><pubDate>Fri, 01 Sep 2023 00:00:00 +0000</pubDate><guid>https://hwanimation.tech/projects/heartland/</guid><description>&lt;ul&gt;
&lt;li&gt;Company: &lt;strong&gt;Ubisoft Stockholm&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;When: &lt;strong&gt;May 2023 to September 2023&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Genres: &lt;strong&gt;Online, third-person, multiplayer, survival&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Engine: &lt;strong&gt;Snowdrop (Ubisoft internal)&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;Platform: &lt;strong&gt;PC, console&lt;/strong&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="overview"&gt;Overview&lt;/h2&gt;
&lt;p&gt;My main focus for this project was tools and pipeline, working together with the animation and tech art teams at Ubisoft Red Storm to map out issues with their existing setup, and worked towards upgrading to the latest tools from Snowdrop while maintaining compatibility with their existing assets.&lt;/p&gt;</description></item><item><title>Ubisoft Scalar</title><link>https://hwanimation.tech/projects/scalar/</link><pubDate>Wed, 01 Mar 2023 00:00:00 +0000</pubDate><guid>https://hwanimation.tech/projects/scalar/</guid><description>&lt;ul&gt;
&lt;li&gt;Company: &lt;strong&gt;Ubisoft Stockholm&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;When: &lt;strong&gt;January 2023 to March 2023&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;What: &lt;strong&gt;Engine tech, cloud, micro-services&lt;/strong&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://stockholm.ubisoft.com/scalar/"&gt;Project info&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="overview"&gt;Overview&lt;/h2&gt;
&lt;p&gt;Worked with the Scalar content team to develop a Python micro-service for converting &lt;strong&gt;USD&lt;/strong&gt; data to/from the format of our internal animation system.&lt;/p&gt;
&lt;p&gt;I also worked on several other related systems while on another unannounced project at Ubisoft Stockholm.&lt;/p&gt;
&lt;hr&gt;</description></item></channel></rss>